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Now, this is just my ship scripts I use. Will not work for everyone but has done great forme. Also, not sure what versions of zmud it will work with as I use 7.21



BTW, this script automatically looks at which side of your ship is facing the enemy and fires that side. it does not take into account the accuracy or distance. I did not delve that deep into it.


  1. CLASS {ship}
  2. alias lock_ship {

look tactical

look contacts

scan

}

  1. ALIAS lock_it {

lt look contacts }

  1. ALIAS ou {
  2. timer 3 {lock_it} 3 3
  3. ts 3

o undock }

  1. ALIAS dis {
  2. ts 0

disembark }

  1. ALIAS ll {

os max

  1. timer 3 {lock_ship} 3 3
  2. ts 3

lock }

  1. ALIAS lo {l out}
  2. ALIAS om {order maneuver}
  3. ALIAS oh {o heading}
  4. ALIAS os {o speed}
  5. ALIAS lt {l tactical}
  6. ALIAS ls {l status}
  7. ALIAS jet {order jettison cargo all}
  8. ALIAS lock_ship {

look tactical look contacts scan }

  1. TRIGGER {This ship has an Evil flag} {#sa ____________________________EVIL FLAG LOCK LOCK LOCK______________________}
  2. TRIGGER {Arc:port} {fire port}
  3. TRIGGER {Arc:starboard} {fire starboard}
  4. TRIGGER {Arc:forward} {fire fore}
  5. TRIGGER {Arc:rear} {fire rear}
  6. TRIGGER {(*)Medium Catapult(*) has finished reloading} {fire fore}
  7. CLASS 0